There are templates available that make it easier to create certain types of articles. Readers get accustomed to where they can find what they're looking for, and editors can quickly create pages by copy and pasting from other pages. When creating new pages, try to keep to the same style as other similar pages. Your top-level section headings should be level 2 work downward from there. Articles are not required to have all of these elements.ĭo not use level 1 section headings like = Section title =. The following are standardised article elements listed in the order that they should appear on the page. When distinguishing between different item variants name them after their stats and not their appearance, for example Avian Twins Talisman (Fire Damage taken as Cold Damage). For such edge cases, use your best judgment and try to follow what other editors are doing. On the other hand, Corrupted Blood and Glimpse of Eternity are the names of specific debuffs, which makes them proper nouns. Chilled ground is a game concept although it sounds as though it might be a proper noun. Sometimes there are edge cases that make it difficult to determine which capitalisation to use. These are not capitalised on the wiki because they are concepts not proper nouns. For example, damage, resistance, area of effect and duration are usually capitalised in game. There are many instances where this differs from the capitalisation used in game, since the game's user interface capitalises certain words to emphasise them as game mechanics or concepts. Titles should appear in sentence case when referring to concepts ( common nouns), and in title case when referring to proper nouns. 6.3.2 Compress boolean statements if possibleĪrticle titles should generally follow the rules of capitalisation for the English language.6.3.1 Define variables as local unless they are otherwise needed.